void Awake() { if (instance != null) { Debug.LogWarning("More than 1 instance of AllCards"); return; } instance = this; }
// Use this for initialization void Start() { spellBar = Spell_Bar.instance; gameManager = GameManager.instance; playerInfo = Player_Information.instance; spellUI = Spell_Bar_UI.instance; enemyList = GameObject.FindGameObjectsWithTag("Enemy"); walkableTilemap = gameManager.walkableTilemap; wallTilemap = gameManager.wallTilemap; }
public void Add_Player(int _player_index, int _player_number) { for (int i = 0; i < all_players.Count; i++) { if (all_players[i].player_index == _player_index || all_players[i].player_number == _player_number) { return; } } Player_Information new_player = new Player_Information(_player_index, _player_number); all_players.Add(new_player); }