public void AllMovesTest() { Player_Accessor target = new Player_Accessor(); // TODO: Initialize to an appropriate value List <Move> moves = target.AllMoves(_TestBoard, "j"); Move m = moves[0]; }
public void AllMovesTest() { Player_Accessor target = new Player_Accessor(); // TODO: Initialize to an appropriate value List<Move> moves = target.AllMoves(_TestBoard, "j"); Move m = moves[0]; }