void Start() { palyer_script = GameObject.FindObjectOfType <Player_1stage>(); actionCtrler = GameObject.FindObjectOfType <ActionController_01>(); switch (_type) { case 1: EventEndAnimationName = EventEndAnimationName1; EventTriggerName = EventTriggerName1; //SoundManger.instance.PlaySound(OpenBoxSound); break; case 2: EventEndAnimationName = EventEndAnimationName2; EventTriggerName = EventTriggerName2; // SoundManger.instance.PlaySound(ShackTreeSound); break; case 3: EventEndAnimationName = EventEndAnimationName3; EventTriggerName = EventTriggerName3; // SoundManger.instance.PlaySound(ShackTreeSound); break; default: break; } interAniManager_script = GameObject.FindObjectOfType <InteracttAniManager>(); }
void Start() { fadeImg = GetComponent <Image>(); playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>(); actionCtrler = GameObject.FindObjectOfType <ActionController_01>(); gameManageer = GameObject.FindObjectOfType <GameMgr>(); actionCtrler.enabled = false; gameManageer.enabled = false; InStartFadeAnim(); }
void Start() { agent = GameObject.FindWithTag("Player").GetComponent <NavMeshAgent>(); playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>(); actionCtrler = GameObject.FindObjectOfType <ActionController_01>(); interactAni_script = GetComponent <InteractionAnimation>(); collider = GetComponent <Collider>(); interAniManager_script = GameObject.FindObjectOfType <InteracttAniManager>(); }
//2스테이지 void Start() { // 1스테이지 if (stage == 1) { player_script = GameObject.FindObjectOfType <Player_1stage>(); actionCtrler_script = GameObject.FindObjectOfType <ActionController_01>(); cursurLock = 0; } else if (stage == 2) { cursurLock = 1; } }
void Start() { mainCamera = Camera.main; bpCamera = GetComponent <Camera>(); mainListener = mainCamera.GetComponent <AudioListener>(); fpListener = GetComponent <AudioListener>(); //초기화 mainListener.enabled = true; fpListener.enabled = false; spotlight_script = GameObject.FindObjectOfType <FadeAni_Spotlight>(); actionController = mainCamera.GetComponent <ActionController_01>(); carPuzzle_script = GameObject.FindObjectOfType <MouseController_CarPuzzle>(); playerController = GameObject.FindObjectOfType <Player_1stage>(); }
Player_1stage playerCtrler_script; //해제해야함 void Start() { actionCtrler_script = GameObject.FindObjectOfType <ActionController_01>(); playerCtrler_script = GameObject.FindObjectOfType <Player_1stage>(); }