private static void AddFps(Player player, LocalPlayerEntry entry, ref StringBuilder tempString) { if (entry.timeSinceLastUpdate.ElapsedMilliseconds >= 250) { entry.fps = Mathf.Clamp((int)(1f / Time.deltaTime), -99, 999); // Clamp between -99 and 999 entry.timeSinceLastUpdate.Restart(); } tempString.Append("<color=" + PlayerUtils.GetFpsColor(entry.fps) + ">" + entry.fps.ToString().PadRight(3) + "</color>" + separator); }
protected static void AddFps(PlayerNet playerNet, PlayerEntry entry, ref StringBuilder tempString) { tempString.Append("<color=" + PlayerUtils.GetFpsColor(entry.fps) + ">"); if (entry.fps == 0) { tempString.Append("?¿?</color>"); } else { tempString.Append(entry.fps.ToString().PadRight(3) + "</color>"); } tempString.Append(separator); }