Пример #1
0
        public async Task LeaveLobby(LobbyConnection connection, bool silent)
        {
            log.Debug("removing connection " + connection + " from lobby " + connection.Lobby);

            using (var alock = await Data.Synchronizer.SetStateAsync(ModuleState.Writing))
            {
                var lobby = connection.Lobby;

                if (lobby == null)
                {
                    throw new LobbyStateException("Connection is not member in any lobby!");
                }

                log.Debug("connection " + connection.Connection.Id + " leaving lobby " + lobby.Id);

                if (PlayerStorage.IsSynchronized(connection.Connection))
                {
                    var players = PlayerStorage.GetPlayerOfConnection(connection.Connection).Where(p => lobby.Players.Contains(p)).ToArray();

                    await RemovePlayerFromLobby(players, lobby, silent);
                }

                lobby.Connections.Remove(connection.Connection.Id);

                if (!silent && connection.Connection.State != ConnectionState.Disconnected)
                {
                    await Messenger.SendMessage(connection.Connection, Messages.LobbyLeft());
                }
                connection.Lobby          = null;
                connection.PendingUpdates = 0;

                if (lobby.Host == connection)
                {
                    await MigrateHost(lobby);
                }
            }
        }