Пример #1
0
    void Awake()
    {
        PatternSingletonAwake();

        mouseTrail.FollowingMouse = false;
        delegateHaSubs            = false;
        spellsGrid   = DrawingGrid.GetGrid(3);
        newSpellCast = new QuadsDrawing();
        mousePath    = new List <Vector3>();
        states.PlayerStatesInitializer();
        charController = GetComponent <CharacterController>();
    }