Пример #1
0
 // Setup stat pairs for like hp/max hp and mana/max mana
 private void SetupStatPair(PlayerRawStat curStat, PlayerStatWithModifiers maxStat)
 {
     curStat.SetMinMax(0, maxStat.GetBaseValue());
     //curStat.SetValue(maxStat.GetBaseValue());
     maxStat.SetCallback((int maxValue) => curStat.SetMinMax(0, maxValue));
     //maxStat.divisor = 3;
 }
Пример #2
0
    public void UpdateUIValues()
    {
        this.value = theStat.GetBaseValue();
        this.cost  = StatLevelHelpers.GetCostToLevelUpStat(theStat.growth, theStat.divisor);
        text.SetText(theStat.stat.ToString() + ": " + this.value + " | " + "COST: " + this.cost);

        if (this.playerStats.statPoints < this.cost)
        {
            this.button.interactable = false;
        }
        else
        {
            this.button.interactable = true;
        }
    }