// Use this for initialization void Start() { var player = GameObject.FindGameObjectWithTag("Player"); playerController = player.GetComponent <PlayerSoldierController>(); playerHitable = player.GetComponent <Hitable>(); healthText = transform.Find("HealthText").GetComponent <Text>(); ammoClipText = transform.Find("AmmoClip").GetComponent <Text>(); ammoTotalText = transform.Find("AmmoTotal").GetComponent <Text>(); knifeImage = transform.Find("Knife").GetComponent <Image>(); pistolImage = transform.Find("Pistol").GetComponent <Image>(); rifleImage = transform.Find("Rifle").GetComponent <Image>(); shotgunImage = transform.Find("Shotgun").GetComponent <Image>(); }
// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player"); playerController = player.GetComponent <PlayerSoldierController>(); playerHitable = player.GetComponent <Hitable>(); }