Пример #1
0
 public void UnregisterServer(PlayerServerConnection server)
 {
     if (_servers.TryGetValue(server.ServerId, out PlayerServerConnection s) && s == server)
     {
         _servers.TryRemove(server.ServerId, out s);
     }
 }
Пример #2
0
 public bool RegisterServer(int serverId, PlayerServerConnection server)
 {
     return(_servers.TryAdd(serverId, server));
 }