public static Boolean Prefix(PlayerSelection __instance, PlayerSelection.Mode ____mode, Boolean isEnabled) { if (isEnabled && ____mode == PlayerSelection.Mode.Scanner) { __instance.Reset(); } return(HarmonyPrefixResult.CallOriginal); }
public static void Postfix(PlayerSelection.Mode ____mode, EntityComponent entity, ref Boolean __result) { if (!__result) { return; } if (____mode != PlayerSelection.Mode.Scanner) { return; } if (IsFiltered(entity)) { __result = false; } }