internal GameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, SteamId steamIDPlayer, PlayerResult_t EPlayerResult) { var returnValue = _SubmitPlayerResult(Self, ullUniqueGameID, steamIDPlayer, EPlayerResult); return(returnValue); }
private static extern GameSearchErrorCode_t _SubmitPlayerResult(IntPtr self, ulong ullUniqueGameID, SteamId steamIDPlayer, PlayerResult_t EPlayerResult);