Пример #1
0
        public void Setup()
        {
            PlayerRepo _repo = new PlayerRepo();

            players = _repo.ListOfPlayers(1);
            var dice = new Dice();

            gameboard = new Gameboard(players, dice);
        }
Пример #2
0
        public void ListOfPlayers_WhenReturn_GivesAListOfCorrectNumberOfPlayers()
        {
            //Arrange
            IList <IPlayer> players = new List <IPlayer> {
                new Player(1), new Player(2)
            };
            var expected = players;

            //Act

            var result = playerListFactory.ListOfPlayers(2);

            //Assert
            Assert.AreEqual(expected.Count, result.Count);
        }