Пример #1
0
    private void addResearchPoints()
    {
        App    app    = UnityEngine.Object.FindObjectOfType <App>();
        Nation player = State.getNations()[app.GetHumanIndex()];

        PlayerPayer.PayForResearch(player);
        PlayerReceiver.CollectResearchPoints(player);
        currentResearchPoints.text = player.Research.ToString();
        numberPattents.text        = player.getNumberPattents().ToString();
        Debug.Log("fff");
    }
Пример #2
0
    private void addResearchPoints()
    {
        Debug.Log("Doing Research");

        App    app    = UnityEngine.Object.FindObjectOfType <App>();
        Nation player = State.getNations()[app.GetHumanIndex()];

        PlayerPayer.payForDevelopmentAction(player, 1);
        PlayerReceiver.CollectResearchPoints(player);
        uiUpdater.updateUI();
    }