Пример #1
0
    void Awake()
    {
        playerRB        = GetComponent <Rigidbody>();
        ragdollActivate = GetComponent <PlayerRagdoll>();

        script = pathFollower.GetComponent <PathFollower>();

        PathNode = script.GetComponentsInChildren <Node>();
    }
Пример #2
0
    void Start()
    {
        trap_Script = targetObject.GetComponent <TrapInteractions>();


        /*Player = GameObject.FindGameObjectsWithTag("Player");
         *
         * for (int i = 0; i < Player.Length; i++)
         * {
         *  playerRB = Player[i].GetComponent<Rigidbody>();
         *  player_animController = Player[i].GetComponent<Animator>();
         * }*/

        Player   = targetObject;
        playerRB = Player.GetComponent <Rigidbody>();
        player_animController = Player.GetComponent <Animator>();

        PathNode = GetComponentsInChildren <Node>();
        CheckNode();

        playerRagdoll = playerRB.GetComponent <PlayerRagdoll>();
    }