private static void InitDialogueActions() { _actions.Add("dialogue.id.childgroup_one", () => { GameObject.Find("ChildrenPolilogue").GetComponentInChildren <DialogTrigger>().AutoStart = false; QuestController.StartQuest("quest.id.gettovault"); SwapNPCPosition("ChildrenPolilogue", "ChildrenPolilogueFinished"); }); _actions.Add("dialogue.id.genny", () => { SwapNPCPosition("GennyTalk", "GennyTrade"); }); _actions.Add("dialogue.id.kidstart", () => { QuestController.StartQuest("quest.id.getbear"); }); _actions.Add("dialogue.id.kidend", () => { SwapNPCPosition("ScholarMad", "Scholar"); }); _actions.Add("dialogue.id.scholar", () => { QuestController.StartQuest("quest.id.getnails"); }); _actions.Add("dialogue.id.lockpickteach", () => { SwapNPCPosition("GennyStart", "GennyTalk"); QuestController.StartQuest("quest.id.getlock"); }); _actions.Add("dialogue.id.scholarend", () => { PlayerInventory.Instance.TryAddItemToInventory(ItemsData.GetItemById("genericitem.id.lockpick")); //var girlposition = GameObject.Find("GirlPosition"); //var girl = GameObject.Find("LostGirl"); SwapNPCPosition("Picker", "PickerTeacher"); //girl.transform.position = girlposition.transform.position; }); _actions.Add("dialogue.id.madscholar", () => { SwapNPCPosition("KidBusy", "Kid"); }); _actions.Add("dialogue.id.lockpicktought", () => { PlayerQuirks.ModifySkill(EPlayerSkills.Lockpicking, 20); }); }
private static void InitContainerAction() { InteractiveAction action = (GameObject obj) => { ProcessBarController.StartProcessWithCompletion(3f * PlayerQuirks.GetSkill(EPlayerSkills.Scavanging), Resources.Load <Sprite>("Sprites/Actions/action.id.container"), () => { var container = obj.GetComponent <Container>(); ContainerUI.ShowForContainer(container); }, Color.green); }; var containerAction = new ActionBase("action.id.container", (GameObject owner) => { return(true); }, action); _actions.Add("action.id.container", containerAction); }
private static void InitHideAction() { ActionRequirement openActionRequirement = (GameObject owner) => { return(!PlayerQuirks.Attacked && PlayerQuirks.GetSkill(EPlayerSkills.Hiding) > 0); }; InteractiveAction action = (GameObject obj) => { var doorway = obj.GetComponent <Hideout>(); ProcessBarController.StartProcessWithCompletion(3f * PlayerQuirks.GetSkill(EPlayerSkills.Hiding), doorway.Action.ActionImage, () => { PlayerBehaviour.CurrentPlayer.Renderer.enabled = false; PlayerQuirks.Hidden = true; }, Color.grey); }; var openDoorAction = new ActionBase(Hideout.kHideAction, openActionRequirement, action); _actions.Add(Hideout.kHideAction, openDoorAction); }
private static void InitDragAction() { var undrag = new ActionBase("action.id.undrag", (GameObject obj) => { return(true); }, (GameObject obj) => { RopeDragController.Unbind(obj); PlayerQuirks.Drags = false; }); ActionRequirement openActionRequirement = (GameObject owner) => { return(PlayerInventory.Instance.GetItems().Any(i => i.ItemID == "genericitem.id.rope") && !PlayerQuirks.Drags); }; InteractiveAction action = (GameObject obj) => { ProcessBarController.StartProcessWithCompletion(3f * PlayerQuirks.GetSkill(EPlayerSkills.Hiding), Resources.Load <Sprite>("Sprites/Actions/action.id.drag"), () => { RopeDragController.Bind(obj); }, Color.yellow); }; var drag = new ActionBase("action.id.drag", openActionRequirement, action); _actions.Add(drag.ActionID, drag); _actions.Add(undrag.ActionID, undrag); }
private void OnTriggerEnter2D(Collider2D collision) { PlayerQuirks.ModifySkill(EPlayerSkills.Scavanging, 3); }