Пример #1
0
        public static void Set(string key, object val)
        {
            var keys = GenerateKeys(key);

            for (var i = 0; i < keys.Count; ++i)
            {
                PlayerPrefsStrandard <float> .Set(keys[i], AbstractVector.GetAtIdx <T>(val, i));
            }
        }
Пример #2
0
        public static void Set(string key, object val)
        {
            var vec = new AbstractVector(val);

            var keys = GenerateKeys(key);

            for (var i = 0; i < keys.Count; ++i)
            {
                PlayerPrefsStrandard <ElemType> .Set(keys[i], vec[i]);
            }
        }