Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (PlayerPrefsController.GetBestScore() >= 25 &&
         PlayerPrefsController.GetPoints25() == false &&
         Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock25Points();
     }
     else if (PlayerPrefsController.GetBestScore() >= 50 &&
              PlayerPrefsController.GetPoints50() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock50Points();
     }
     else if (PlayerPrefsController.GetBestScore() >= 100 &&
              PlayerPrefsController.GetPoints100() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock100Points();
     }
     else if (PlayerPrefsController.GetBestScore() >= 200 &&
              PlayerPrefsController.GetPoints200() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock200Points();
     }
     else if (PlayerPrefsController.GetBestScore() >= 500 &&
              PlayerPrefsController.GetPoints500() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock500Points();
     }
     else if (PlayerPrefsController.GetCharacters().Length >= 3 &&
              PlayerPrefsController.GetCharacters2() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock2Characters();
     }
     else if (PlayerPrefsController.GetCharacters().Length >= 6 &&
              PlayerPrefsController.GetCharacters5() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock5Characters();
     }
     else if (PlayerPrefsController.GetCharacters().Length >= 11 &&
              PlayerPrefsController.GetCharacters10() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock10Characters();
     }
     else if (PlayerPrefsController.GetCharacters().Length >= 21 &&
              PlayerPrefsController.GetCharacters20() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock20Characters();
     }
     else if (PlayerPrefsController.GetCharacters().Length >= 31 &&
              PlayerPrefsController.GetCharacters30() == false &&
              Application.internetReachability != NetworkReachability.NotReachable)
     {
         Unlock30Characters();
     }
 }