private void Init() { enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>(); gui = GameObject.FindGameObjectWithTag("GUIScripts").GetComponent <GUIScript>(); attack_Switch_Case = GameObject.FindGameObjectWithTag("Attacks").GetComponent <Attack_Switch_Case>(); }
void Start() { positionPlaceHolderGO = GameObject.FindGameObjectWithTag("PBLPlace"); positionPlaceHolder = positionPlaceHolderGO.GetComponent <RectTransform>().anchoredPosition; //sprites = GameObject.Find("PNGs").GetComponent<PokemonPNGHolder>(); pokemonData = GameObject.FindGameObjectWithTag("PBL").GetComponent <PlayerPokemonHandler>(); Init(); }
// Use this for initialization void Awake() { swapPanelOpen = true; Console.WriteLine("PK : GUIScript : Initalizing"); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>(); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>(); togglePanel(); }
/// <summary> /// The init class that sets all the inital variables and gets the other scripts needed /// </summary> private void Init() { //Console.WriteLine("PK : Generate Attacks: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>(); attackData = GameObject.FindGameObjectWithTag("AttackData").GetComponent <PokemonAttacks>(); adc = GameObject.FindGameObjectWithTag("Attacks").GetComponent <AttackDamageCalc>(); //Console.WriteLine("PK : Generate Attacks: Initalized"); //Debug.Log("name1:" + pcb.PokemonName + "name2:" + playerPokemonName1); attacksGenerated = false; }
public void SpecialCasesInit() { //Console.WriteLine("PK : Attack Switch Case: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>(); attackCalc = GameObject.FindGameObjectWithTag("Attacks").GetComponent <AttackDamageCalc>(); //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>(); attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent <PokemonAttacks>(); tc = GameObject.FindGameObjectWithTag("TurnController").GetComponent <TurnController>(); //Console.WriteLine("PK : Attack Switch Case: Initalized"); }
private void Init() { Console.WriteLine("PK : Attack Damage Calculator: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent <EnemyPokemonHandler>(); if (enemyStats == null) { Debug.LogError("No Enemy Stats"); } playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerPokemonHandler>(); if (playerStats == null) { Debug.Log("No Player Stats"); } attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent <PokemonAttacks>(); //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>(); attack_Switch_Case = GameObject.FindGameObjectWithTag("Attacks").GetComponent <Attack_Switch_Case>(); damage_mult = GameObject.FindGameObjectWithTag("dmg_mult").GetComponent <PokemonDamageMultipliers>(); tc = GameObject.FindGameObjectWithTag("TurnController").GetComponent <TurnController>(); Console.WriteLine("PK : Attack Damage Calculator: Initalized"); }
/// <summary> /// The init class that sets all the inital variables and gets the other scripts needed /// </summary> private void Init() { //Console.WriteLine("PK : Generate Attacks: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>(); attackData = GameObject.FindGameObjectWithTag("AttackData").GetComponent<PokemonAttacks>(); adc = GameObject.FindGameObjectWithTag("Attacks").GetComponent<AttackDamageCalc>(); //Console.WriteLine("PK : Generate Attacks: Initalized"); //Debug.Log("name1:" + pcb.PokemonName + "name2:" + playerPokemonName1); attacksGenerated = false; }
private void Init() { Console.WriteLine("PK : Attack Damage Calculator: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>(); if(enemyStats == null) { Debug.LogError("No Enemy Stats"); } playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>(); if(playerStats == null) { Debug.Log("No Player Stats"); } attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent<PokemonAttacks>(); //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>(); attack_Switch_Case = GameObject.FindGameObjectWithTag("Attacks").GetComponent<Attack_Switch_Case>(); damage_mult = GameObject.FindGameObjectWithTag("dmg_mult").GetComponent<PokemonDamageMultipliers>(); tc = GameObject.FindGameObjectWithTag("TurnController").GetComponent<TurnController>(); Console.WriteLine("PK : Attack Damage Calculator: Initalized"); }
void Start() { positionPlaceHolderGO = GameObject.FindGameObjectWithTag("PBLPlace"); positionPlaceHolder = positionPlaceHolderGO.GetComponent<RectTransform>().anchoredPosition; //sprites = GameObject.Find("PNGs").GetComponent<PokemonPNGHolder>(); pokemonData = GameObject.FindGameObjectWithTag("PBL").GetComponent<PlayerPokemonHandler>(); Init(); }
public void SpecialCasesInit() { //Console.WriteLine("PK : Attack Switch Case: Initalizing"); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>(); attackCalc = GameObject.FindGameObjectWithTag("Attacks").GetComponent<AttackDamageCalc>(); //genAttacks = GameObject.FindGameObjectWithTag("Attacks").GetComponent<GenerateAttacks>(); attacks = GameObject.FindGameObjectWithTag("AttackData").GetComponent<PokemonAttacks>(); tc = GameObject.FindGameObjectWithTag("TurnController").GetComponent<TurnController>(); //Console.WriteLine("PK : Attack Switch Case: Initalized"); }
// Use this for initialization void Awake() { swapPanelOpen = true; Console.WriteLine("PK : GUIScript : Initalizing"); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>(); enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>(); togglePanel(); }
private void Init() { enemyStats = GameObject.FindGameObjectWithTag("Enemy").GetComponent<EnemyPokemonHandler>(); playerStats = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerPokemonHandler>(); gui = GameObject.FindGameObjectWithTag("GUIScripts").GetComponent<GUIScript>(); attack_Switch_Case = GameObject.FindGameObjectWithTag("Attacks").GetComponent<Attack_Switch_Case>(); }