// Use this for initialization
 void Start()
 {
     playerPickups = GetComponent <PlayerPickups>();
 }
Пример #2
0
 private void Start()
 {
     playerPickups = GameObject.FindWithTag("Player").GetComponent <PlayerPickups>();
     upgradeSystem = GameObject.FindWithTag("Player").GetComponent <UpgradeSystem>();
 }
Пример #3
0
 private void Awake()
 {
     this.image  = GetComponent <SpriteRenderer>();
     playerStats = GetComponent <PlayerPickups>();
 }