void OnPlayerEnterStar(PlayerOrbitStarEvent e) { // Debug.Log("Player entered star, showing star screen"); // Debug.Log("Welcome to " + e.star.name + " star"); }
public void OrbitPlayerOnStar(PlayerModel player, StarModel star) { PlayerOrbitStarEvent playerOrbitStarEvent = new PlayerOrbitStarEvent(star); eventManager.DispatchEvent <PlayerOrbitStarEvent>(playerOrbitStarEvent); }
void OnPlayerOrbitStar(PlayerOrbitStarEvent e) { ChangeState(GameState.StarOrbit); }