private void DrawMisc(GameTime gameTime) { _playerOptionsSet.Draw(); DrawHighScoreNotification(gameTime); FontManager.DrawString("Press Start to continue.", "LargeFont", Core.Metrics["EvaluationInstruction", 0], Color.Black, FontAlign.Left); }
private void DrawBackground(GameTime gameTime) { _background.Draw(); _field.Draw(gameTime); for (int x = 0; x < 4; x++) { if (!Core.Players[x].Playing) { continue; } _messageBackground.Position = (Core.Metrics["NewGameMessageBorder", x]); _messageBackground.Draw(); } _playerOptionsSet.Draw(); }
private void DrawPlayerOptions() { _playerOptionsSet.Draw(); }