public static void IncreaseScore(PlayerNumb player, int value = 1) { switch (player) { case PlayerNumb.PLAYER_1: scoreP1 += value; break; case PlayerNumb.PLAYER_2: scoreP2 += value; break; } }
public static int GetScore(PlayerNumb player) { switch (player) { case PlayerNumb.NONE: return(0); case PlayerNumb.PLAYER_1: return(scoreP1); case PlayerNumb.PLAYER_2: return(scoreP2); default: return(0); } }
public static void AddPoint(PlayerNumb player) { switch (player) { case PlayerNumb.PLAYER_1: scoreP1++; break; case PlayerNumb.PLAYER_2: scoreP2++; break; } }