public void IncreaseSpeed() { if (isLocalPlayer) { playerMovementSystem.IncreaseSpeed(); CmdUpdateAnimationSpeed(); } }
public void IncreaseSpeed() { playerMovementSystem.IncreaseSpeed(); onPlayerSpeedIncrease.Invoke(); }
public void IncreaseSpeed() { if (isLocalPlayer) { playerMovementSystem.IncreaseSpeed(); CmdUpdateAnimationSpeed(); } }
public void IncreaseSpeed() { playerMovementSystem.IncreaseSpeed(); onPlayerSpeedIncrease.Invoke(); }