public override void Enter(Collider other) { pm3d = other.GetComponent <PlayerMove3D>(); oldForce = pm3d.force; timer *= 200 / oldForce; start = Time.time; pm3d.force = 0; }
public override void Enter(Collider other) { if (other.tag == "Player") { print("GAY"); pm3d = other.GetComponent <PlayerMove3D>(); oldForce = pm3d.force; timer *= 200 / oldForce; start = Time.time; pm3d.force = 0; } }