private void OnDestroy()
 {
     _instance = null;
 }
Пример #2
0
 public void Start()
 {
     _particleSystem    = GetComponent <ParticleSystem>();
     playerMoneyManager = GameObject.FindGameObjectWithTag("PlayerMoneyManager").GetComponent <PlayerMoneyManager>();
 }
    public void Init()
    {
        _instance = this;

        UpdateUI();
    }