Пример #1
0
 private void CheckforNull()
 {
     if (jump == null)
     {
         localplayer = Player.prop_Player_0;
         jump        = localplayer.gameObject.GetComponent <PlayerModComponentJump>();
         if (jump == null)
         {
             jump = localplayer.gameObject.AddComponent <PlayerModComponentJump>();
         }
     }
 }
Пример #2
0
 public override void OnLevelWasLoaded(int level)
 {
     localplayer = Player.prop_Player_0;
     try
     {
         if (localplayer != null)
         {
             jump = localplayer.gameObject.GetComponent <PlayerModComponentJump>();
             if (jump == null)
             {
                 jump = localplayer.gameObject.AddComponent <PlayerModComponentJump>();
             }
         }
     }
     catch (Exception e)
     {
         MelonModLogger.LogError("A Error Has Occured In Initialization \n" + e.ToString());
     }
 }