Пример #1
0
    void startWithManager()
    {
        playercount = GameObject.FindGameObjectsWithTag("Player").Length;

        allNames = new string[playercount];
        allScores = new int[playercount];

        print ("I think universeN() = "+universeN() );
        manager = GameObject.Find("Character" + manager.universeNumber).GetComponent<PlayerManager>();

        if (manager.activeCharN == null) manager.activeCharN = "tester";
        Debug.Log("Hud on" + manager.activeCharN);
        manager.InitialiseStats();
        StartScore();

        iTween.CameraFadeAdd();
        iTween.CameraFadeFrom(1.0f, 2.0f);

        ToastWrapper("SURVIVE THE ENEMY ONSLAUGHT");

        if (PlayerManager.activeChar == "china") crossTex = (Texture2D)Resources.Load("hud/crossChi");
        else if (PlayerManager.activeChar == "usa") crossTex = (Texture2D)Resources.Load("hud/crossUSA");
        else crossTex = (Texture2D)Resources.Load("hud/crossRus");

        wepBox1 = (Texture2D) Resources.Load ("hud/wepBox1Off");
        wepBox2 = (Texture2D) Resources.Load ("hud/wepBox2Off");
        wepBox3 = (Texture2D) Resources.Load ("hud/wepBox3Off");
        flag = (Texture2D) Resources.Load ("menu/flags/"+manager.getFlag());
        charName = MP.playerName;

        if (Network.isClient)
        {
            setWeapon(1);
        }

        startHP = manager.getStartHP();
        startEnergy = manager.getStartEnergy();
        bankSize = manager.getBankSize();
        lives = manager.getLives();

        charName = manager.getPlayerName();
    }