Пример #1
0
    public void takeDamage(double damage)
    {
        enemyStats.curHealth -= damage;

        if (enemyStats.curHealth <= 0)
        {
            playerExp.GetComponent <PlayerLevel>().exp += expGiven * playerExp.GetComponent <PlayerLevel>().bonusExpModifier;
            enemyStats.curHealth = 0;
        }
    }