// Use this for initialization void Start() { playerObject = GameObject.Find("01_Player"); playerControlData = playerObject.GetComponent <PlayerAttributeControl>(); playerKeyControlData = playerObject.GetComponent <PlayerKeyboardControl>(); cameraObject = GameObject.Find("00_MainCamera"); cameraShowingStuffData = cameraObject.GetComponent <ShowingStuff>(); }
// Use this for initialization void Start () { playerObject = GameObject.Find("01_Player"); playerControlData = playerObject.GetComponent<PlayerAttributeControl>(); playerKeyControlData = playerObject.GetComponent<PlayerKeyboardControl>(); cameraObject = GameObject.Find("00_MainCamera"); cameraShowingStuffData = cameraObject.GetComponent<ShowingStuff>(); }