Пример #1
0
    void Start()
    {
        _cameraController   = GetComponentInChildren <PlayerCameraController>();
        _movementController = GetComponent <PlayerMovementController>();
        _jumpController     = GetComponent <PlayerJumpController>();
        _attackController   = GetComponent <PlayerAttackController>();

        Cursor.visible = false;
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        playerJumpController = (PlayerJumpController)PlayerJumpControlObject.GetComponent("PlayerJumpController");
        jumpMinShakeFilter   = jumpUpdateTime / jumpFilterStrength;

        // Creates audio source for player
        GameObject child = new GameObject("Player");

        child.transform.parent = gameObject.transform;
        audioSource            = child.AddComponent <AudioSource>();
    }