void Start() { eventer = GetComponent <PlayerJoinEventer>(); eventer.OnPlayerJoined += OnPlayerJoined; eventer.OnAllPlayersReady += OnAllPlayersReady; splitHelper = new SplitHelper(); }
void Start() { Time.timeScale = 0.0f; eventer = GetComponent<PlayerJoinEventer>(); eventer.OnPlayerJoined += OnPlayerJoined; }
void Start() { eventer = GetComponent<PlayerJoinEventer>(); eventer.OnPlayerJoined += OnPlayerJoined; eventer.OnAllPlayersReady += OnAllPlayersReady; splitHelper = new SplitHelper(); }
void Start() { Time.timeScale = 0.0f; eventer = GetComponent <PlayerJoinEventer>(); eventer.OnPlayerJoined += OnPlayerJoined; }