Пример #1
0
        public void RegisterAsset(AssetViewModel asset)
        {
            _assetList.Add(asset);
            PlayerItems.Add(new AssetPlayerItem(asset));

            asset.Player.LoopAnimation = false;
            if (SelectedMainAnimation == null)
            {
                SelectedMainAnimation = PlayerItems.First();
            }

            OnEnableChanged(IsEnabled);
        }