/// <summary> /// Initialisiert den Chat. /// </summary> void Start() { if (isLocalPlayer) { pi = GetComponentInParent <PlayerInventar> (); } scrollbar = GameObject.Find("Scrollbar Vertical").GetComponent <Scrollbar> (); scrollbar.onValueChanged.AddListener(delegate { ScrollContentToBottom(); }); chatInputField = GameObject.Find("InputField").GetComponent <InputField>(); chatInputField.onEndEdit.AddListener(delegate { SyncChatMessage(chatInputField); }); content = GameObject.Find("Content"); }
/// <summary> /// Aktiviert das Intentar bzw. den Shop. /// </summary> public void SetUpPlayerInventar() { PlayerInventar inv = GetComponentInParent <PlayerInventar> (); inv.enabled = true; }