public void OnInteract(PlayerInteractEvent ev) { if (Dump.PlayerLock.Contains(ev.Player.UserId)) { ev.Allow = false; } }
public void OnPlayerInteract(PlayerInteractEvent evt) { if (evt.Context != null) { evt.SetCancelled(ContextOnInterraction(evt.Context)); } }
public void OnPlayerInteract(PlayerInteractEvent evt) { if (evt.Context.Method != InteractionMethod.Left && evt.Context.Method != InteractionMethod.Right) { return; } if (evt.Context.Player == null || evt.Context.Target == null || !(evt.Context.Target.GetType().ToString().Contains(SIGN_IDENTIFIER))) { return; } WorldObject sign = evt.Context.Target as WorldObject; if (sign == null) { return; } string text = sign.GetComponent <CustomTextComponent>().Text?.ToLower(); if (string.IsNullOrWhiteSpace(text)) { return; } if (text.Contains("lift up")) { FindDestinationSignAndTeleport(evt.Context.Player, sign.Position3i, new Vector3i(0, 1, 0)); } else if (text.Contains("lift down")) { FindDestinationSignAndTeleport(evt.Context.Player, sign.Position3i, new Vector3i(0, -1, 0)); } }
void OnPlayerInteracted(PlayerInteractEvent @event) { if (@event.target.CompareTag("Document")) { document = @event.target; EventBus.Publish(new PlayerPromptEvent(@event.target, InteractionType.PickUp)); } }
public void PlayerInteractEvent(PlayerInteractEvent evt) { if (evt.Context.Method.Equals(InteractionMethod.None)) { return; // avoid spam } Console.WriteLine(EventUtil.EventToString(evt)); }
void OnPlayerInteracted(PlayerInteractEvent @event) { var hidable = @event.target.GetComponent <Hideable>(); if (hidable && !hidable.inside) { interacting = hidable; EventBus.Publish(new PlayerPromptEvent(@event.target, InteractionType.Hide)); } }
public static void InvokePlayerInteract(GameObject player) { if (PlayerInteractEvent == null) { return; } PlayerInteractEvent ev = new PlayerInteractEvent() { Player = player.GetPlayer() }; PlayerInteractEvent.InvokeSafely(ev); }
void OnPlayerInteracted(PlayerInteractEvent @event) { var board = @event.target.GetComponent <HeistBoard>(); if (!board) { return; } if (board.practice) { EventBus.Publish(new PlayerPromptEvent(@event.target, InteractionType.StartPractice)); } else { EventBus.Publish(new PlayerPromptEvent(@event.target, InteractionType.StartHeist)); } interacting = board; }
public void OnPlayerInteract(PlayerInteractEvent evt) { if (!evt.Context.HasTarget) { return; } if (!typeof(WoodSignObject).IsAssignableFrom(evt.Context.Target.GetType())) { return; } if (!evt.Context.Method.Equals(InteractionMethod.Right)) { return; } WoodSignObject sign = (WoodSignObject)evt.Context.Target; WarpCommands.CallWarpSign(evt.Context.Player, sign.GetComponent <CustomTextComponent>().Text); }
protected override void HandleItemUseTransaction(ItemUseTransaction transaction) { var itemInHand = Inventory.GetItemInHand(); switch ((McpeInventoryTransaction.ItemUseAction)transaction.ActionType) { case McpeInventoryTransaction.ItemUseAction.Destroy: { var target = Level.GetBlock(transaction.Position); PlayerInteractEvent interactEvent = new PlayerInteractEvent(this, itemInHand, transaction.Position, (BlockFace)transaction.Face, (target is Air) ? PlayerInteractEvent.PlayerInteractType.LeftClickAir : PlayerInteractEvent.PlayerInteractType.LeftClickBlock); EventDispatcher.DispatchEventAsync(interactEvent).Then(result => { if (result.IsCancelled) { return; } base.HandleItemUseTransaction(transaction); }); return; } case McpeInventoryTransaction.ItemUseAction.Use: { if (!UseItem(itemInHand)) { //HandleNormalTransaction(transaction); HandleTransactionRecords(transaction.TransactionRecords); return; } break; } case McpeInventoryTransaction.ItemUseAction.Place: { var target = Level.GetBlock(transaction.Position); PlayerInteractEvent interactEvent = new PlayerInteractEvent(this, itemInHand, transaction.Position, (BlockFace)transaction.Face, (target is Air) ? PlayerInteractEvent.PlayerInteractType.RightClickAir : PlayerInteractEvent.PlayerInteractType.RightClickBlock); EventDispatcher.DispatchEventAsync(interactEvent).Then(result => { if (result.IsCancelled) { return; } base.HandleItemUseTransaction(transaction); }); return; } } }
public void OnPlayerInteract(PlayerInteractEvent e) { Log.Info($"Player Interact triggered. (Player={e.Player} Action={e.InteractType} Coordinates={e.Coordinates})"); }