Пример #1
0
        private void InternalLockUpdate()
        {
            if (m_PlayerInputManager.EscapeButtonDown())
            {
                m_CursorIsLocked = false;
            }
            else if (m_PlayerInputManager.LeftMouseDown())
            {
                m_CursorIsLocked = true;
            }

            switch (m_CursorIsLocked)
            {
            case true:
                Cursor.lockState = CursorLockMode.Locked;
                Cursor.visible   = false;
                break;

            case false:
                Cursor.lockState = CursorLockMode.None;
                Cursor.visible   = true;
                break;
            }
        }