Пример #1
0
    static int Update(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        PlayerInfoVisualizer obj = (PlayerInfoVisualizer)LuaScriptMgr.GetNetObjectSelf(L, 1, "PlayerInfoVisualizer");

        obj.Update();
        return(0);
    }
Пример #2
0
    static int ShowStaminaBar(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        PlayerInfoVisualizer obj = (PlayerInfoVisualizer)LuaScriptMgr.GetNetObjectSelf(L, 1, "PlayerInfoVisualizer");
        bool arg0 = LuaScriptMgr.GetBoolean(L, 2);

        obj.ShowStaminaBar(arg0);
        return(0);
    }
Пример #3
0
    static int _CreatePlayerInfoVisualizer(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 1)
        {
            Player arg0 = (Player)LuaScriptMgr.GetNetObject(L, 1, typeof(Player));
            PlayerInfoVisualizer obj = new PlayerInfoVisualizer(arg0);
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: PlayerInfoVisualizer.New");
        }

        return(0);
    }
Пример #4
0
    static int get_m_goPlayerInfo(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);
        PlayerInfoVisualizer obj = (PlayerInfoVisualizer)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name m_goPlayerInfo");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index m_goPlayerInfo on a nil value");
            }
        }

        LuaScriptMgr.Push(L, obj.m_goPlayerInfo);
        return(1);
    }
Пример #5
0
    static int set_m_goState(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);
        PlayerInfoVisualizer obj = (PlayerInfoVisualizer)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name m_goState");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index m_goState on a nil value");
            }
        }

        obj.m_goState = (GameObject)LuaScriptMgr.GetUnityObject(L, 3, typeof(GameObject));
        return(0);
    }