public void Btn_Create()
 {
     if (TelentDrawController.instance && TelentDrawController.instance.ChatOk)
     {
         PlayerInfoPara playerInfoPara = new PlayerInfoPara
         {
             Name               = usrCreateName.text.Trim(),
             CustomProfile      = "customStr",
             CustomPlayerStatus = 0,
         };
         CreateRoomPara createRoomPara = new CreateRoomPara
         {
             RoomName         = roomCreateName.text.Trim(),
             RoomType         = "customStr",
             MaxPlayers       = uint.Parse(numCreatePlayer.text.Trim()),
             IsPrivate        = true,
             CustomProperties = "CustomProperties",
             PlayerInfo       = playerInfoPara,
         };
         TelentDrawController.instance.PlayerInfoPara  = playerInfoPara;
         TelentDrawController.instance.CreatePara      = createRoomPara;
         TelentDrawController.instance.paintJoinState  = PaintJoinState.Create;
         TelentDrawController.instance.CurrentRoomName = roomCreateName.text.Trim();
         SceneManager.LoadScene("PaintCanvas2");
     }
 }
    public void Btn_Join()
    {
        if (TelentDrawController.instance && TelentDrawController.instance.ChatOk)
        {
            PlayerInfoPara playerInfoPara = new PlayerInfoPara
            {
                Name               = usrJoinName.text.Trim(),
                CustomProfile      = "customStr",
                CustomPlayerStatus = 1,
            };
            // id="k8Ub1rle"
            JoinRoomPara joinRoomPara = new JoinRoomPara
            {
                PlayerInfo = playerInfoPara
            };

            GetRoomListPara getRoomListPara = new GetRoomListPara
            {
                PageNo   = 1,
                PageSize = 10,
            };
            string roomId = roomJoinId.text.Trim();
            TelentDrawController.instance.JoinRoomId      = roomId;
            TelentDrawController.instance.PlayerInfoPara  = playerInfoPara;
            TelentDrawController.instance.JoinPara        = joinRoomPara;
            TelentDrawController.instance.paintJoinState  = PaintJoinState.Joined;
            TelentDrawController.instance.CurrentRoomName = roomCreateName.text.Trim();

            // 不要使用 room.getRoomList
            // 直接使用 Room 对象
            Room.GetRoomList(getRoomListPara, (ResponseEvent eve) =>
            {
                if (eve.Code == 0)
                {
                    GetRoomListRsp rsp = (GetRoomListRsp)eve.Data;
                    Debug.Log(rsp.Total);
                    RepeatedField <RoomInfo> infos = rsp.RoomList;
                    for (int i = 0; i < infos.Count; i++)
                    {
                        if (roomId == infos[i].Id)
                        {
                            if ((int)infos[i].MaxPlayers == infos[i].PlayerList.Count)
                            {
                                if (ToastManager.instance)
                                {
                                    ToastManager.instance.AddToast(ToastType.Error, "人员已满");
                                }
                                break;
                            }
                            findRoom = true;
                            //        Debug.Log(infos[i].Id);
                            break;
                        }
                    }
                    if (!findRoom)
                    {
                        if (ToastManager.instance)
                        {
                            ToastManager.instance.AddToast(ToastType.Error, "未找到房间号");
                        }
                    }
                }
                else
                {
                    Debug.Log(eve);
                }
            });
        }
    }