public void GetHttpClient()
        {
            IPlayerHttpClientFactory factory = new PlayerHttpClientFactory();

            var client1 = factory.GetHttpClient("http://someapi.com") as PlayerHttpClient;

            Assert.NotNull(client1);
            Assert.Equal("http://someapi.com/", client1 !.client.BaseAddress !.AbsoluteUri);

            var client2 = factory.GetHttpClient("http://someapi.com/") as PlayerHttpClient;

            Assert.Equal(client1, client2);
        }
Пример #2
0
        private static GameConfiguration GetGameConfiguration(IEnumerable <KeyValuePair <string, string> > settings)
        {
            var playerClientFactory = new PlayerHttpClientFactory();
            var configuration       = new ConfigurationBuilder()
                                      .AddInMemoryCollection(settings)
                                      .AddJsonFile(Path.Combine(Environment.CurrentDirectory, "appsettings.json"), true, false)
                                      .AddEnvironmentVariables()
                                      .Build();
            var jsonOptions = new JsonSerializerOptions
            {
                PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
            };

            var logger = new LoggerConfiguration()
                         .MinimumLevel.Information()
                         .WriteTo.Console()
                         .CreateLogger();

            var gameFactory = new SinglePlayerGameFactory(new RandomBoardFiller());

            return(new GameConfiguration(playerClientFactory, gameFactory, configuration, jsonOptions, logger));
        }