public ScoreboardViewModel(IEnumerable <Player> players) { _dialogService = new DialogService(); _settingsService = new SettingsService(); _gameRepo = new GameRepository(); _playerGameRepo = new PlayerGameRepository(); game = new Game(); game.multicolour = Convert.ToBoolean(_settingsService.GetMulticolour()); game.multiColourIsWild = Convert.ToBoolean(_settingsService.GetMulticolourIsWild()); game.players = new ObservableCollection <Player>(players); game.dateTime = DateTime.Now; colours = new ObservableCollection <SuitColour> { new SuitColour("Red"), new SuitColour("Blue"), new SuitColour("Green"), new SuitColour("Yellow"), new SuitColour("White") }; if (game.multicolour && !game.multiColourIsWild) { colours.Add(new SuitColour("Multi")); } foreach (Player player in game.players) { player.achievements = new ObservableCollection <Achievement>(); } }
public AchievementService(Game Game) { game = Game; playerRepo = new PlayerRepository(); achievementRepo = new AchievementRepository(); playerGameRepo = new PlayerGameRepository(); }
public ScoreboardViewModel(IEnumerable <Player> Players) { _dialogService = new DialogService(); _gameRepo = new GameRepository(); _playerGameRepo = new PlayerGameRepository(); _settingsService = new SettingsService(); game = new Game(); game.round = 1; game.dateTime = DateTime.Now; game.isPointsBased = Convert.ToBoolean(_settingsService.GetGameType()); game.length = Convert.ToInt32(_settingsService.GetGameLength()); game.players = new ObservableCollection <Player>(Players); foreach (Player player in game.players) { player.achievements = new ObservableCollection <Achievement>(); if (game.isPointsBased) { player.totalScore = game.length; } else { player.totalScore = 66; } game.currentPlayer = game.players[0]; } }
public JsonNetResult GetAllPlayerGames() { var results = new PlayerGameRepository().GetAllPlayerGames(); return(new JsonNetResult(new { Data = results }, JsonRequestBehavior.DenyGet)); }
public JsonNetResult GetPlayerGameById(int id) { var playerGameById = new PlayerGame(); try { var repo = new PlayerGameRepository(); playerGameById = repo.GetPlayerGameById(id); } catch (Exception) { throw; } return(new JsonNetResult(new { Data = playerGameById }, JsonRequestBehavior.DenyGet)); }
public JsonNetResult DeletePlayerGameById(int id) { string errorMessage = string.Empty; try { var repo = new PlayerGameRepository(); var playerGameToDelete = repo.GetPlayerGameById(id); repo.RemovePlayerGame(playerGameToDelete); } catch (Exception e) { errorMessage = e.Message; } return(new JsonNetResult(new { ErrorMessage = errorMessage }, JsonRequestBehavior.DenyGet)); }
public JsonNetResult UpdatePlayerGame(PlayerGame playerGame) { string errorMessage = string.Empty; try { var repo = new PlayerGameRepository(); var playerToUpdate = repo.GetPlayerGameById(playerGame.PlayerGameId); playerToUpdate.GameId = playerGame.Game.GameId; playerToUpdate.PlayerId = playerGame.Player.PlayerId; repo.SaveChanges(); } catch (Exception e) { errorMessage = e.Message; } return(new JsonNetResult(new { ErrorMessage = errorMessage }, JsonRequestBehavior.DenyGet)); }
public PlayerGameController(PlayerGameRepository playergameRepository, IEntityMapper <PlayerGame, PlayerGameViewModel> entityToVmMapper, IEntityMapper <PlayerGameViewModel, PlayerGame> vmToEntityMapper) { this.playergameRepository = playergameRepository; this.entityToVmMapper = entityToVmMapper; this.vmToEntityMapper = vmToEntityMapper; }