Пример #1
0
    public void ConsumeItem()
    {
        if (content.Count == 0)
        {
            return;
        }

        Item currentItem = content[contentCurrentIndex];

        PlayerHealth.instance.HealPlayer(currentItem.hpGiven);
        playerEffects.AddSpeed(currentItem.speedGiven, currentItem.speedDuration);
        content.Remove(currentItem);
        GetNextItem();
        UpdateInventoryUI();
    }