Пример #1
0
 protected override void OnUnregistered()
 {
     Delay.Clear();
     UEssentials.EventManager.Unregister <EssentialsEventHandler>("WarpPlayerMove");
 }
Пример #2
0
 protected override void OnUnregistered()
 {
     Cooldown.Clear();
     Delay.Clear();
     UEssentials.EventManager.Unregister <EssentialsEventHandler>("HomePlayerMove");
 }