public void Init(Unit playerUnit, PlayerStats initStats)
    {
        PlayerUnit = playerUnit;

        UpdateVariables(initStats);
        CurrentDiamondsCount = new PlayerDiamonds(0, 0, 0);
    }
 public void Add(PlayerDiamonds playerDiamonds)
 {
     GreenDiamonds += playerDiamonds.GreenDiamonds;
     RedDiamonds += playerDiamonds.RedDiamonds;
     PurpleDiamonds += playerDiamonds.PurpleDiamonds;
 }
 public void UpdateDiamondsCount(PlayerDiamonds playerDiamonds)
 {
     CurrentDiamondsCount.Add(playerDiamonds);
 }