Пример #1
0
        public async void TimerCallback(object state, ElapsedEventArgs args)
        {
            await Task.Run(async() =>
            {
                try
                {
                    var currentGlobalPlayerRanking = await PlayerDb.GetGlobalPlayerRanking();
                    for (var i = 0; i < currentGlobalPlayerRanking.Count; i++)
                    {
                        GlobalPlayers.UpdateOrInsert(i, currentGlobalPlayerRanking[i]);
                    }

                    foreach (var players in LocalPlayers)
                    {
                        var currentLocalPlayerRanking = await PlayerDb.GetLocalPlayerRanking(players.Key);
                        for (var i = 0; i < currentLocalPlayerRanking.Count; i++)
                        {
                            players.Value.UpdateOrInsert(i, currentLocalPlayerRanking[i]);
                        }
                    }
                }
                catch (Exception exception)
                {
                    Logger.Log(exception, Enums.LogType.Error);
                }
            });
        }
Пример #2
0
        public async void TimerCallback(object state, ElapsedEventArgs args)
        {
            try
            {
                var currentGlobalPlayerRanking = await PlayerDb.GetGlobalPlayerRanking();

                for (var i = 0; i < currentGlobalPlayerRanking.Count; i++)
                {
                    GlobalPlayers.UpdateOrInsert(i, currentGlobalPlayerRanking[i]);
                }

                foreach (var players in LocalPlayers)
                {
                    var currentLocalPlayerRanking = await PlayerDb.GetLocalPlayerRanking(players.Key);

                    for (var i = 0; i < currentLocalPlayerRanking.Count; i++)
                    {
                        players.Value.UpdateOrInsert(i, currentLocalPlayerRanking[i]);
                    }
                }

                var currentGlobalAllianceRanking = await AllianceDb.GetGlobalAllianceRanking();

                for (var i = 0; i < currentGlobalAllianceRanking.Count; i++)
                {
                    GlobalAlliances.UpdateOrInsert(i, currentGlobalAllianceRanking[i]);
                }

                var currentJoinableClans = await AllianceDb.GetJoinableAlliances(40);

                for (var i = 0; i < currentJoinableClans.Count; i++)
                {
                    JoinableClans.UpdateOrInsert(i, JoinableClans[i]);
                }
            }
            catch (Exception exception)
            {
                Logger.Log(exception, Enums.LogType.Error);
            }
        }