Пример #1
0
    void PlayerWon()
    {
        playerData.currentHealth      += 10;
        playerData.currentMagicAmount += 10;
        for (var i = 0; i < activateCombat.Length; i++)
        {
            playerData.AddExperience(enemyData[i].ExpGainOnKill);
            break;
        }

        bag.SetActive(false);
        UIManager.Instance.ToggleBattleHUD(false);
        UIManager.Instance.YouWonScene(true);
    }