Пример #1
0
        public override void Delete()
        {
            base.Delete();

            if (PlayerCorpses != null && PlayerCorpses.Remove(this))
            {
                if (PlayerCorpses.Count == 0)
                {
                    PlayerCorpses = null;
                }
            }
        }
Пример #2
0
        public override void Delete()
        {
            base.Delete();

            if (PlayerCorpses != null && PlayerCorpses.Remove(this))
            {
                if (PlayerCorpses.Count == 0)
                {
                    PlayerCorpses = null;
                }
            }

            if (m_HasLooted != null)
            {
                ColUtility.Free(m_HasLooted);
                m_HasLooted = null;
            }
        }