// Start is called before the first frame update
 void Start()
 {
     _gm = GameObject.Find("Game Manager").GetComponent <GameManagerX3>();
     InvokeRepeating("SpawnObjects", spawnDelay, spawnInterval);
     playerControllerScript = GameObject.Find("Player").GetComponent <PlayerControllerX3>();
 }
 // Start is called before the first frame update
 void Start()
 {
     playerControllerScript = GameObject.Find("Player").GetComponent <PlayerControllerX3>();
 }
Пример #3
0
 // Start is called before the first frame update
 void Start()
 {
     _gm    = GameObject.Find("Game Manager").GetComponent <GameManagerX3>();
     speed += _gm.wave;
     playerControllerScript = GameObject.Find("Player").GetComponent <PlayerControllerX3>();
 }