void Start()
 {
     pc = GetComponent <PlayerControllerPlatformer2D>();
     ps = Thrower.GetComponent <Player_ProjectileSpawner>();
     Set_Start_Stats();
     Set_Timers();
 }
Пример #2
0
 void Awake()
 {
     playerController = GameObject.Find("Player").GetComponent <PlayerControllerPlatformer2D>();
 }