Пример #1
0
 //==============================================================================================================================
 //Unity defined functions
 // Use this for initialization
 void Start()
 {
     player = GameObject.FindWithTag("Player").GetComponent<PlayerControl_Script>();
     currentHealth = maxHealth;
     endCanvas.SetActive(false);
 }
Пример #2
0
    //==============================================================================================================================
    //Unity defined functions

    // Use this for initialization
    void Start()
    {
        player        = GameObject.FindWithTag("Player").GetComponent <PlayerControl_Script>();
        currentHealth = maxHealth;
        endCanvas.SetActive(false);
    }