public void RemoveInputHandler(PlayerControlInputHandler inputTarget)
 {
     InputHandlers.Remove(inputTarget);
 }
Пример #2
0
 void Start()
 {
     mInputHandler = GetComponent <PlayerControlInputHandler>();
     Move(Vector2.zero);
 }
 public void AddInputHandler(PlayerControlInputHandler inputTarget)
 {
     InputHandlers.Add(inputTarget);
 }