Пример #1
0
 void Awake()
 {
     playerData     = GetComponentInParent <PlayerData>();
     controller     = GetComponentInParent <Controller>();
     colorizer      = GetComponentInParent <PlayerColorizer>();
     hitBoxIncrease = transform.parent.GetComponentInChildren <PlayerHitBoxIncrease>();
 }
Пример #2
0
 void Awake()
 {
     modifiers  = new List <float>();
     rb         = this.GetComponent <Rigidbody2D>();
     controller = this.GetComponent <Controller>();
     colorizer  = this.GetComponent <PlayerColorizer>();
     data       = this.GetComponent <PlayerData>();
 }